Dana White has confirmed that EA Sports UFC 6 will release later this year and that the game will feature more than one cover version.
Announcement and cover work
White made the announcement during a livestream with Adin Ross. He said the cover work for UFC 6 is already finished. “Did we announce the covers yet? I was working on a cover that we were gonna do, but then we ended up going with the original plan we were going to go with,” he said.
White added that the process had just wrapped up: “I didn’t even know it wasn’t announced yet… I literally just got done with it three days ago.” He then confirmed the key detail fans wanted to hear: “Yeah, [we’ll see UFC 6 this year], and there will be two covers.”
Cover athlete speculation
No official cover names have been released, but speculation started during the same stream. Host Adin Ross guessed Alex Pereira and Islam Makhachev could be on the covers. White’s reaction suggested those guesses might be close.
Pereira has been linked to the game in other ways. He was recently seen filming promotional content with EA Sports, which added fuel to fan talk that he could appear on a cover.
Timing and early signs
White’s comments end months of speculation about the next mainline UFC game. The announcement came as reports showed UFC 6 appearing for pre-order in some international markets. Those listings hint that a wider rollout may be coming soon.
White did not give a specific release date during the stream, but his confirmation that the game will arrive this year sets expectations that EA and the UFC will share more details in the months ahead.
What to expect from gameplay
Early industry reporting suggests UFC 6 will refine core mechanics rather than completely rebuild them. Mike Straw of Insider Gaming reported possible changes to certain gameplay mechanics, while the grappling system is expected to remain largely similar with refinements for smoother transitions.
That approach would build on the last game in the series. EA Sports UFC 5 launched in October 2023 and introduced several upgrades. UFC 5 added cinematic replays, better lighting, and higher visual fidelity. It also brought new ground-and-pound animations, including elbows and body strikes, plus expanded striking options like spinning attacks and calf kicks. The Frostbite engine helped deliver more detailed fighter damage and a more immersive presentation overall.
Fans now expect EA Sports to keep improving realism and presentation in UFC 6 while fine-tuning the gameplay systems that worked well in UFC 5.









